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30 questions
This a term used to describe a wide array of teaching-and-learning–related software and hardware.
Educational Assets
Educational Books
Educational Resources
Educational Technology
The following are examples of software tools, except;
Database
Drill and Practice
Spreadsheet
Word Processing
Which does not belong to the group?
Drill and Practice
Presentation
Simulations
Tutorials or Computer-Based Instruction
Conventional Instructional Materials (Select all that apply.)
Television
Audio and Video Conferencing
Blackboard
Slide Projector
Digital Cameras
Modern Instructional Materials
LCD Projector
Television
Audio and Video Conferencing
Internet
Overhead Projector
Goals of Educational Technology
Increased student engagement.
Isolate students.
Boost student outcomes.
Decrease class participation.
Improved learning environment.
_____________technology is the branch of education concerned with the scientific study of instructional design and development.
Educational technology is the process of ___________ technology into education in a positive manner that promotes a more diverse learning environment.
______________ takes elements from game design and the general principles and theories which drive gameplay and applies them to other contexts.
Which is the ClassDojo logo?
It is an e-learning application that uses flashcards to help you learn.
Peardeck
Kahoot
Quizlet
Sap Litmos
Which of these is the edpuzzle logo?
Word wall game templates.
Match up
Random wheel
Find the match
Puzzle
Maze Chase
Pear Deck features.
Drawing and Draggable question slides
100 session participants
Google Classroom integration
Unlimited PDF and Google Slide imports
Session Dashboard
Kahoot creator features.
Become a leader in the educational world.
Feature of importing questions.
Feature of inserting drawings in the iOS app.
To explore the hidden talent and potential of everyone.
Kahoot teachers can blend multiple questions into one form, i.e., quizzes, polls, puzzles, and slides.
____________________ courses integrate games into the learning process where learners have to play to learn and achieve specific learning objectives.
The ________ free access to online language learning.
Adobe Photoshop is a _______________ editor developed and published by Adobe Inc.
Which is the kahoot logo?
It is software used for editing photographs, compositing digital art, animating, and graphic design.
Canva
Pear Deck
Adobe photoshop
Adobe Illustrator
This is also known as computer-managed instruction.
Integrated Learning School
Integrated Learning Systems
International Learning School
International Learning System
This is a process that refers to instruction or the use of technology inside the classroom.
Classroom Configuration
Classroom Design
Classroom Modeling
Classroom Style
Educational technology used by educators today.
Chalkboards
Digital Presentations
Gamify Lessons
Interactive Textbooks
Printed Books
Devices that can operate educational applications.
Books
Desktop
Laptop
Smartphones
Tablet
Quizizz Features.
Quiz Editor
Student-paced
Limited of public quizzes
1,000 players for Quizizz Superusers
Quiz Customization
Kahoot mission.
Focus on making learning remarkable.
Cause a shift from bookish knowledge to real-time fun learning.
Foster connectivity and collaboration.
Become a leader in the educational world.
Learning through play and connect.
eLearning platforms will help you to turn your presentation slides into ___________ activities for your students.
Wordwall can be used to create both interactive and _________ activities.
The ________ is a vast network that connects computers all over the world.
_________ are mean to be used as a self-contained supplemental instructional resource.
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