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40 questions
Variables can be used for things such as keeping track of score,health, lives, making game easier or harder, moving objects:
True
False
Basic code to drawing a text: draw_ text 100,100, “Hello World”);
True
False
Draw variable with a number (real value): weight=250;
draw_text(100, 120, weight);
True
False
Real numbers can be whole integers such as 20 or with the decimals 3.14:
True
False
GameMaker allows you to perform mathematical calculations on real numbers such as +, - , multiplication,division.
True
False
Conditional statements are used to check and compare variable.
True
False
Conditionals can be combined with other functions such as conditionals, or combinations of them - can make things happen or not happen
True
False
Making a ball bounce when it hits a wall is an example of conditional functions:
True
False
You can add ! Which means not:
True
False
You can use operands and mathematical comparisons when checking conditional:
a=3;
b=2;
c=5;
(a is less than b) returns false and (c is greater the b) returns true.
True
False
GameMaker has a number of built-in functions for drawing:
True
False
Basic geometric shapes can be used for such as drawing a room border, creating pop up boxes, etc
True
False
YoYo Games (GameMaker) is a British company, spelling used is color, can also use color:
True
False
Drawing code must be place in the Draw Event:
True
False
Is draw_vertex (50,50); a true statement:
True
False
Images can be used for drawing a player, menu buttons, walls, and platforms:
True
False
Text can be used for score, health, game information,timer:
True
False
Draw value of a variable if it’s already has been declared, if not, it will result an error
True
False
You can include strings and reals by converting the real to a string
age=20
draw_text (100,100, “I am “+string(age)+ “years old”);
True
False
You can change the size and rotations of drawn sprites:
True
False
The Run menu provides access to all the run functions available on the main toolbar.
True
False
The help drop-down menu provides access to the Gamemaker help file.
True
False
The resource tree is one of the main aspects of the GameMaker user interface
True
False
A sprite can be any image
True
False
Any sound in GameMaker is normally played through the use of the sound resource
True
False
Objects in GameMaker are not used or are an importance at all
True
False
sprrr is a code word that is used to create a Sprite
True
False
sND is a code word that is used to create a sound
True
False
BCK is a code word that is used to create a background
True
False
You don’t need to create an event at all when developing a game
True
False
You can’t use DND to create a game on GameMaker.
True
False
GameMaker des not allow you edit a sprite
True
False
Sprite Editor does not exist on GameMaker
True
False
GML stands for Graphic Multi Language
True
False
Debugging is a way to make sure there are no bugs on your monitor screen.
True
False
You can right click within the resource to create a new sprite, object etc.
True
False
A room is where you place the objects.
True
False
GML really stand for Game maker language
True
False
To display and see the score you use Draw GUI.
True
False
draw_text (64, 64, “score: “+string(s)); is the Draw GUI function to draw code.
True
False
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