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19 questions
Each vertex in a 3D model contains information on the:
X, Y, and Z coordinates
X and Y coordinates only
Z coordinate only
X coordinate only
A student creates a chair in a 3D program. How can 100 more of these chairs be added to simulate a theater?
Array
Cropping
Mapping
Mirroring
Which deformation could produce the image below of a candle?
Boolean
Smooth
Taper
Twist
Which term below is NOT an example of a spline?
Circle
Line
Sphere
Square
What method creates a 3D object from a 2D shape by wrapping it 360° around an axis? (ex. drinking glass)
Extrude
Lathe
MirrorTaper
What happens when an object is selected in a 3D program?
It highlights
It is transformed
It moves
The size increases
What is the simplest (least detailed) representation for 3D models?
Smooth
Surface
Topographical
Wireframe
What happens when an object is selected in a 3D program?
It highlights
It is transformed
It moves
The size increases
What is the simplest (least detailed) representation for 3D models?
Smooth
Surface
Topographical
Wireframe
When using a 3D modeling program, extruding means that a student:
Subtracts one 3D object from another
Creates a 2D shape and give it thickness
Combines two objects into one object
Takes a 3D object and changes it to a 2D object
Which single viewport allows a student to see the height, width, and depth of an object?
Front
Top
Perspective
Right
The image below is an example of what kind of 3D object?
Curve
Polygon
Primitive
Spline
The dimensions of a solid object in 3D modeling are changed using what command?
Move
Rotate
Scale
Zoom
The object shown below is a:
Chamfer sphere
Helix
Torus
Truncated cylinder
Which term BEST describes the shape illustrated below?
Box
Chamfer box
Rounded sphere
Torus
Diamond
Dodecahedron
Pyramid
Tetrahedron (pick this...bad question)
Which 3D modeling technique subtracts a cylinder shape from the inside of a sphere?
Boolean
Gouraudc
Modeling
Morphing
The BEST way to create the 3D object shown below is to:
Create wedge shapes and subtract them
Create the 2D shape and extrude
Profile the object and rotate it
Subtract wedge shapes from a box
Create a square and subtract other boxes
Create the 2D shape and extrude
Union four boxes then extrude
Union two boxes and subtract five boxes
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